The guys from TenTonHammer have posted an interview and background on Global Agenda's all powerful Assault class. The interview goes pretty in depth on some of the details around the class. Here's a bit:
Ten Ton Hammer: At first look, the Assault class seems pretty straightforward. How were you able to mix up the talent tree options of this class?
Todd: At the highest level, you’re basically going for a tank build to soak up the damage versus an explosive build to deal out damage. Those are the two names of the class-specific trees, and then there’s a balanced tree as well. You can go extreme down either of those trees or go more hybrid. The talents combined with devices really do let you spec a number of different ways. For those familiar with Team Fortress 2, you could basically spec our assault class similar to a demoman (using grenades and sticky grenades), or a soldier (using a rocket launcher), or a Heavy (using a minigun). But you could even go more exaggerated - our tank would be much more of a tank than a heavy, and you could also come up with hybrid builds.
I really took to the Assault class during the last phase of beta myself. Those interested can head over to TenTonHammer to
read the rest.